About Us
Refract Technologies is a family of 80+ members and growing. We are engineers, game producers, artists and entrepreneurs, all with deep passion and experience in the gaming and technology industries. We’re here as veterans from the likes of Electronic Arts, Ubisoft, Unity, IGG, Gumi, XII Braves, Creative Technologies & more.
Our vision is to extend human experience beyond reality through innovations in technology and entertainment. We are game changers.
The Role
As a Software Engineer (Unity) at Refract Technologies, you'll have a direct hand in shaping our groundbreaking virtual sports products. Your role will see you devising solutions to complex programming challenges, tapping on your knowledge of the Unity engine.
You’ll be joining a collaborative team – working hand-in-hand with our product and quality assurance teams throughout the entire development lifecycle of each product.
If you’re excited about pushing the boundaries of what technology can do, and know Unity like the back of your hand – we'd love to speak with you!
What You’ll Be Doing
- Develop core features, services and systems for our products utilising Unity, and integrating with internal and external shared services.
- Work on technical designs and architectural solutions for software and hardware components, ensuring scalability and performance.
- Maintain close collaboration and communication with the Product Team to ensure development is aligned with overall feature and product goals.
- Contribute to the building of real-time networking, and multiplayer functionalities for our game products.
- Work with the Quality Assurance Team to write unit tests, conduct integration testing and validate software and hardware functionality.
- Participate in code reviews to ensure code quality, consistency, and adherence to coding standards.
- Provide perspective in design discussions to highlight opportunities and potential issues from the programming vantage point.
- Maintain proper documentation at every interval of the project (APIs, algorithms and design decisions) ensuring continuity and clear propagation of information.
- Use version control systems to manage source code.
- Mentor junior engineers and provide design guidance on new features.
- Self-manage programming tasks and coordinate with the production team.
- Assess new market trends, features, technologies, and emerging techniques to stay competitive.
Skills and Experience Required
- Bachelor's degree in Computer Science, Software Engineering, or a related field (or equivalent work experience).
- Understanding of all game development disciplines and their inputs into the content pipeline.
- End-to-end involvement in the game development lifecycle - from conceptualisation to shipping.
- Extensive knowledge of Unity and C#.
- Experience leading a development team.
- Exposure to an AGILE environment.
- Be a self-motivated team player with a positive attitude and strong work ethic.
- Ability to self-manage when given prioritized goals and objectives.
- Seek out opportunities to improve technically and professionally.
Significant Add-Ons
- A burning passion for gaming,, sports and/or software development.
- An interest in technologies like VR/AR/MR.
While a rough salary range has been indicated, this will be variable based on the candidate proficiency and experience.