Job Description:
- Implement simulation functionality using Unity3D and C# as per communicated design
- Translate design specification into functional simulation
- Communicate with team members to effectively integrate media assets
- Design, build, and maintain efficient, reusable, and reliable code
- Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems
Requirements:
- Diploma or Bachelor’s degree in Computer Science, Computer Engineering, or a similar field.
- Proficient in C# programming with 2 to 3 years’ experience in developing simulation software, applications, games or integration API.
- Knowledge of Unity3D software.
- Knowledge of 3D development and game physics.
- Knowledge of scripting, animation, session management, and textures.
Good to have:
- Knowledge of distributed network systems
- Knowledge of VR integration with Unity and application development.