【Job Description】
Design characters, creatures, props, production callouts, high vision concept art, color scripts, marketing material and other visual guides and tasks as needed to assist the development team
Combine the goals of game design, art direction, and technological considerations to help build industry defining characters
Develop and maintain strong creative and collaborative partnerships across subject areas to help further develop the in-game characters, visual language, and rule sets for fantasy-based worlds
Serve as an artistic resource for overall product or as a studio resource. This includes, but is not limited to conducting general research, developing ground-breaking techniques, or testing new systems and tools
【Job Requirement】
Strong command of foundation art skills (drawing, painting and rendering, material indication, perspective, composition, color theory, design, anatomy and 2d and 3d design techniques)
Strong anatomy/creature skills with the ability to design and render realistic believable fantasy based creatures and characters using contemporary industry standard tools and techniques
Strong ideation, brainstorming and documentation skills
Proficiency in Photoshop with an emphasis on drawing, painting and image making
Good communication, organizational, and interpersonal skills