When you’re a Rendering Programmer at Ubisoft, you connect with our players on two of the most fundamental aspects of a game: its visuals and performance. Your exceptional 3D math skills, a sharp eye for visual detail, and knowledge of GPUs allow you to write our most fundamental code and deliver a stunning visual experience.
As a member of our Singapore team, you collaborate with colleagues worldwide from various disciplines who depend on your expertise and knowledge sharing. You work well with artists, transforming their requirements into efficient, working code.
Responsibilities:
• Optimize/develop renderer, game engine, and data pipeline.
• Collaborate with technical director and leads on technical design and core tech and feature roll out.
• Advise team on development of engineering system across the entire codebase.
• Work with artists, designers, and other engineers to identify systems needing maintenance, optimization and/or replacement.
• Coordinate with leads to ensure smooth rollout of new graphical features.
• Review the work of other engineers and provide mentorship. Qualifications: