We are seeking a skilled Technical Artist / Graphic Programmer to join our team and contribute to the development of our gaming projects. In this role, you will collaborate closely with the art and technical teams to implement visual effects, optimize performance, and enhance the overall aesthetics of our games.
Responsibilities:
- Write shaders to achieve desired visual effects based on artistic requirements.
- Collaborate with the technical lead to establish art development processes, and continually monitor and optimize implementation.
- Strive to find a balance between artistic effects and performance, enhancing product compatibility.
Requirements:
- Bachelor's degree or higher in computer science or related field.
- 3 years or more of experience in Unity Technical Art (TA) development.
- Proficiency in Unity's built-in rendering pipeline.
- Experience with at least one published Unity product as a Technical Artist.