The Animator supports animation production by developing animation. He/She will deliver animation assets for production, while developing skills to deliver complex animation sequences.
He/She must be able to work independently to deliver creative outcomes as part of a team in a project environment. He/She must also perform research and regularly attend team meetings to align expectations with the team.
He/She should understand and have a keen sense of performance theatrics, emotion and timing. He/She should also be able to plan and communicate effectively with team members and other stakeholders.
Tasks
- Analyse the physical motion of living and inanimate objects of various shapes and sizes to communicate to the team.
- Build own portfolio with animation created from research as well as work done on previous projects.
- Conduct research on motion for characters, objects and other elements of each frame that need to be animated.
- Contribute creative ideas to the animation briefing discussions.
- Create blocking animation to determine motion sequence for each shot in the scene.
- Create key frames for animated sequences depicting motion using various animation techniques.
- Explore different artistic themes and visual styles to enhance own portfolio.
- Explore various available animation techniques to broaden skillsets and be able to deliver on projects with different requirements.
- Interpret script to understand requirements for animation assets.
- Present created animation sequences to the team for review.
- Provide inputs for determining various kinds of simulated motion required in the animated scenes.
- Refine animation sequences based on creative inputs from the team.
- Utilise animation tools to develop animated sequences from created key frames.