Duties & Responsibilities
- Involved in the research of various cutting-edge computer graphics algorithms.
- Ability to implement, optimize and deploy advanced CG algorithms into production system.
- Collaborate with other teams for delivering projects across various productions.
Requirements:
- PhD/MS degree in the area of computer graphics or similar area.
- 3-5 years’ experience in rendering, shader, GPU acceleration . Have lots of projects experience in above areas.
- Familiar with at least one of OpenGL/Vulkan/DirectX.
- Experience in HLSL/GLSL or other equivalent shader languages.
- Preferred experience with Cuda/OpenCl or other equivalent parallel computing libraries.
- Preferred experience with mainstream game engine such as Unity or Unreal Engine, etc.
Interested candidate who wish to apply for this position, please click on APPLY NOW
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EA Registration No.: R23117518 | Heah Sian Wei
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