Job Requirements:
1.Design of small games such as casual and puzzle games
2.Proficiency in Blender software is preferred (or at least one mainstream 3D software)
3.Modeling and texturing of medium/low-level scenes or props
4.Understand model skinning, skeleton construction, basic texture splitting and drawing
5.Understand basic animation production and movement rules
6.Responsible for the organization, export and maintenance of 3D resources
Art Styple:
Cartoon Q version, creative and concise style (multiple styles preferred)
Software Application:
Blender (Preferred), 3DMAX, MAYA
Added advantage if possess the following:
1.Priority to experience in game development, love of the game industry
2.Solid art skills, good sense of color matching, and design and modeling ability
3.Ability to perform under pressure able to actively complete the job
4.Priority to understand the Unity development process