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Jobs in Singapore   »   Jobs in Singapore   »   Information Technology Job   »   Computer Games Developer - Unity Game Engine - Full-Time Contractor
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Computer Games Developer - Unity Game Engine - Full-Time Contractor

The Doodle People Llp

The Doodle People Llp company logo

Full-Time Contractor - Computer Games Developer - Unity Game Engine

Overview:

The Doodle People is seeking experienced Computer Game Developers proficient in the Unity Game Engine to work on various projects as full-time contractors. Contractors will be responsible for the end-to-end development of game features, integrating art and audio assets, ensuring high-quality, bug-free games, and providing thorough documentation for project handover.

Responsibilities:

  • Game Development: Lead the development and implementation of game features and mechanics based on project specifications and design documents.
  • Asset Integration: Seamlessly integrate provided art, audio, and other assets into the game, ensuring smooth functionality and performance.
  • Bug Fixing & Optimization: Identify, troubleshoot, and resolve bugs; optimize game performance for various platforms to ensure stability and quality.
  • Documentation: Develop comprehensive documentation for code architecture, focusing on configuration, scalability, and ease of handover.
  • Collaboration: Work closely with designers, artists, and other developers to ensure cohesive and high-quality game development.
  • Communication: Maintain regular communication with the project lead and team members to ensure alignment with project goals and timelines.

Contract Duration:

Contract duration will vary depending on the project but will typically involve full-time engagement for the duration of the project, which may range from 2 to 5 months. Specific timelines will be agreed upon before the start of each project.

Compensation:

Compensation is project-based and will be determined according to the scope of work. Payments will be disbursed based on milestones, typically structured as follows:

  • 30% at project start
  • 30% upon completion of key milestones
  • 40% upon final delivery

Reporting To:

Assigned Project Lead

Project Management & Tools:

  • Development: Unity, Github, Google Sheets
  • Communication: Microsoft Teams
  • Documentation: Miro, Notion, Google Sheets

Deliverables:

As a full-time contractor, you will be responsible for a range of deliverables, which will be clearly defined at the beginning of each project. Typical deliverables include:

  • Fully functional game prototypes with minimal bugs.
  • Implementation of both primary and secondary game features.
  • Integration of art, audio, and narrative elements.
  • Continuous optimization of game performance.
  • Comprehensive documentation for future developers.

Sprint Structure:

  • Contractors will work within an agile framework, with regular sprints and check-ins to ensure progress is aligned with project goals. Full builds for playtesting or gameplay videos will be expected as part of the development cycle.

Handover:

Upon project completion, contractors are required to:

  • Deliver detailed documentation of the implemented features.
  • Ensure the code is well-commented to facilitate understanding by other team members.
  • Provide support during the transition period to ensure a smooth handover.

Flexibility Clause:

While project deadlines are critical, we understand that unforeseen circumstances may arise. If there is a need to adjust timelines or deliverables, contractors must inform The Doodle People via official communication channels (Microsoft Teams or email) promptly.

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