We are looking for a highly motivated and inspirational individual to join our MAGES ACADEMIC Team to teach our Game Art courses.
Candidates should be an experienced 3D for Gaming and Films with creativity, skill, enthusiasm and experience to contribute to the delivery of this exciting programme. You should also have a good understanding of the project management methodologies and processes used in game production.
Knowledge / Experience in some of the following areas are also of benefit:
Responsible for providing quality instruction to students through well prepared classes, relevant assignments, fair and holistic assessment of learning, clear documentation of student progress, and support of the academic success for at-risk students.
· Teach assigned courses
· Adequately prepare all course materials and lessons. Note preparation time will vary based on instructor experience in teaching that course
· Provide each student with clear course expectations, evaluations and timelines through carefully written topical outlines and approved, standardized syllabus
· Provide Interesting and relevant assignments for students that demonstrate learning outcomes in a real-life setting
· Suitably challenge, engage, serve and communicate with students to encourage their participation and learning while maintaining mutual value and respect
· Complete grade books, final grade sheets, learning assessments and final exam assessments on a timely basis
· Respond to student questions on a timely basis
· Identify and refer at-risk students to specific academic support services
· Ensure course and program learning outcomes are delivered as defined by the syllabus.
· Where applicable, ensure safety and sanitation of all labs, equipment and supplies
· Provide mentoring to new faculty
· Assist in program evaluation and planning
· Attend regularly scheduled in-services and discipline specific professional development activities.
REQUIRED QUALIFICATIONS FOR THE POSITIONS WILL INCLUDE EVIDENCE OF:
Degree/Advanced Diploma in Design or related discipline. Candidates are expected to submit their portfolio along with their resume.
• AAA Character/Environment texturing and materials
• Character/Environment creation methods, including cloth and hair
• Character/Environment art asset pipeline using Unity3D or UE4
• Have a good understanding of form and function with an eye for character and environment design
• Knowledgeable and savvy about the overall Game Art field
• Create stunning art that captures the overall filmic quality of the game’s universe or films
• Have a strong foundation in anatomy, form, gesture, rhythm, color and balance
Strong interpersonal and collaborative skills - Dedication to providing quality instruction
For interested applicants, please send your resume to [email protected]. Please include your personal details, qualifications, Portfolio of Published Games, experience, current and expected salaries. Only short-listed candidates will be notified.