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Jobs in Singapore   »   Jobs in Singapore   »   SOFTWARE ENGINEER (UNITY)
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SOFTWARE ENGINEER (UNITY)

Happy Hour Games Pte. Ltd.

Happy Hour Games Pte. Ltd. company logo

Driven by our passion for spreading joy and unleashing limitless creativity in the world of gaming, our goal is to establish a game studio right here in Singapore. Our dedicated focus lies in crafting casual mobile games that deeply immerse players in incredibly enjoyable experiences!


We eagerly welcome humble yet ambitious individuals to join us on this thrilling journey!


Responsibilities

• Collaborate with cross-functional teams to design, develop, and maintain project code for game features.

• Identify potential technical risks and provide technical advice for mitigation.

• Contribute to the development of tools and pipelines to improve project efficiency.

• Work closely with the product team to meet project milestones and deadlines.

• Provide input to improve coding standards, best practices and development processes.

• Participate in code reviews to ensure code quality, performance, and maintainability.

• Create and maintain technical documentation for code, systems, tools, processes.


Requirements

• Bachelor's or Master's degree in Computer Science, Computer Engineering, or a related field.

• 2+ years of professional experience in game development with a focus on Unity3D

• Strong proficiency in C# programming language.

• Solid understanding of game architecture, design patterns, and software engineering principles.

• Proficiency in using version control systems (e.g., Git) for collaborative development.

• Excellent problem-solving and debugging skills.

• Strong communication and interpersonal skills.

• Passion for gaming and a creative mindset.


Preferred Qualifications

• Previous experience of developing, shipping and operating commercially successful Android and iOS mobile game titles.

• Knowledge of shader programming languages (e.g., HLSL) and experience creating custom shaders.

• Understanding of DevOps practices, continuous integration, and deployment pipelines.

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